ponedeljek, 2. april 2012

Digital darkroom on steroids

The desktop publishing giant, Adobe, has just put out the beta version of Photoshop CS6, the latest in the Photoshop series. I have recently tested it and it's new features are truly great and make the designer's/photographer's job a lot easier in some ways - it is often said that time is money - and the new PS6 can save you quite some time.

Here are some of the new features of PS6, explained to us by Russell Brown, the senior creative director at Adobe (notice the similar narrating tone and enthusiasm often seen at Apple's Keynotes presented by the late Steve Jobs - everything is truly wonderful, amazing, superb... and other superlative adjectives. Is this helping promote the product in anyway or do the majority of people find it, well, redundant?)



Anyway, the desktop publishing software has come a long way since it's early days. The sotware is becoming ever more powerful and easier to use. Not only is the time which is needed to get the job done getting shorter, the process is becoming easier to master as well. I'm not saying that no knowledge is needed to become a desktop publisher nowadays, I am trying to point out hat the tools of the trade are becoming more powerful and easier to use. Especially, when you take a bad photo (blurry for example, due to the movement of the camera/subject). It is now easier than ever to correct that blurriness (this feature is not available in the beta version, but is said to be included in the final product). One simply enters a command and let the complicated computer algorithms do the rest. It was once nearly impossible for a "mere mortal" to correct such a mistake. That being said, Adobe is bringing desktop publishing to the masses. The products are still expensive (when you go for the full package with all the functionality available), but let's be honest, many people will download the cracked version and Adobe are well aware of that.
In these days, disregarding other factors such as financial crisis and the saturation of human resources on this field (probably due to the software's ease of use as well), it is now easier than ever to become a self employed desktop publisher.

Here is a clip of how digital retouching was done back in the day. Obsolete? Maybe, for today's standards. Dare we think of how the process was done before the age of the computers?

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